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581. What does the Phantasm even do? - in Ships and Modules [original thread]
While a covops cloak bonus on the Phantasm would play directly into my personal play style (wormhole roaming with probe launcher+cloak in the utility highs), I just can't imagine ever attempting to justify it. Let's look at what the pirate cruiser...
- by Liang Nuren - at 2013.04.15 04:01:00
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582. Sticky:Dev Blog: Executive Producer for the second decade of EVE Online - in EVE Information Portal [original thread]
Hey Unifex, First, let me thank you for the fantastic job you have done for Eve Online. You've done amazing things for us for as long as I've known you were working at CCP, and I have no doubt that you'll continue to do amazing things. I have eve...
- by Liang Nuren - at 2013.04.14 03:22:00
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583. Sticky:Dev Blog: Executive Producer for the second decade of EVE Online - in EVE Information Portal [original thread]
Gilbaron wrote: Farmville, PI edition what could possibly go wrong ? If you're on a mobile and playing Farmville you're doing it very, very, very wrong. Go download Hay Day. You're welcome. -Liang
- by Liang Nuren - at 2013.04.14 02:51:00
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584. Sticky:[Odyssey] Large Energy Turrets - in Player Features and Ideas Discussion [original thread]
Garviel Tarrant wrote: Buzzmong wrote: I disagree with this change Fozzie and Rise. Lasers were meant to be more powerful on the DPS front, have instant ammo change and have great optimal to go with that, but have large trade offs via near ...
- by Liang Nuren - at 2013.04.13 19:25:00
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585. Sticky:[Odyssey] Faction Navy Cruisers - in Player Features and Ideas Discussion [original thread]
Zarnak Wulf wrote: The Slicer and Retribution coexist. The Navy Omen and Zealot will too. The Omen still needs to be dragged behind the shed though. Aye, that's my point exactly. I'm more concerned about how impractical the 50m^3 drone bay ...
- by Liang Nuren - at 2013.04.13 00:28:00
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586. [Odyssey] Tech 1 Battleships - Amarr - in Player Features and Ideas Discussion [original thread]
Naso Aya wrote: It's less the fact the ship was designed to carry drones, and more the fact that people really love the Lasergeddon. The Laser Geddon is an iconic ship in Eve. They might as well have said they were deleting the Rifter, Tho...
- by Liang Nuren - at 2013.04.12 22:39:00
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587. Sticky:[Odyssey] Faction Navy Cruisers - in Player Features and Ideas Discussion [original thread]
Jiji Hamin wrote: Do you think the NOmen would be good with five guns, tracking and optimal bonuses? Also, how do the devs conceptualize the Navy Cruiser/HAC comparison? I always thought that they designed navy cruisers to be more well rounded...
- by Liang Nuren - at 2013.04.12 20:58:00
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588. [Odyssey] Ship Resistance Bonuses - in Player Features and Ideas Discussion [original thread]
Naomi Knight wrote: Why not make a new ewar type that lowers remote reps on the target? Even that would be better than this change. So... a heal debuff? -Liang
- by Liang Nuren - at 2013.04.12 20:27:00
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589. Sticky:[Odyssey] Faction Navy Cruisers - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: Navy Omen DPS is definitely something I'm thinking about, but I'm leaning towards letting it hit SISI before making and drastic changes to it. We need to be careful about making it too strong at long range dps, and if people r...
- by Liang Nuren - at 2013.04.12 18:20:00
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590. [Odyssey] Ship Resistance Bonuses - in Player Features and Ideas Discussion [original thread]
Fozzie, First, let me say that resist bonuses are very powerful . I think we all know and agree with this. However, I was personally fond of your previous approach to balancing resist bonuses: by restricting the ships in other ways. The implicat...
- by Liang Nuren - at 2013.04.12 17:54:00
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591. Mining Vagabond: The only way to do it right in High-Sec - in Science and Industry [original thread]
If you're going to be carting guns around with your POS (and you probably should), I'd use an Amarr Small. Laser ammo best ammo for nomadic living. -Liang
- by Liang Nuren - at 2013.04.11 03:19:00
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592. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: Tempest: Updated based on feedback to make the Tempest Minmatar's second attack battleship. This keeps its sig down, lowers its mass slightly, at the cost of lower hp. Minmatar Battleship Skill Bonuses: +5% bonus to Large ...
- by Liang Nuren - at 2013.04.10 20:16:00
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593. [Odyssey] Tech 1 Battleships - Gallente - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: Hyperion: Here's the new and improved Hyperion. Based off of your feedback, this new version goes from 8 turrets to 6, while doubling its damage bonus from 5% per level to 10%. It also gains a larger drone bandwidth and bay...
- by Liang Nuren - at 2013.04.10 20:02:00
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594. [Odyssey] Navy Battlecruisers, its official - in Ships and Modules [original thread]
I'm super excited by the Binger and Brutix, personally. -Liang
- by Liang Nuren - at 2013.04.10 18:31:00
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595. What does the Phantasm even do? - in Ships and Modules [original thread]
Hey Tilo, did you see the bonuses on the new Navy Harbinger? It looks like we both got what we wanted. Now... what the hell to do with the Phantasm? -Liang Ed: Also, resist bonuses are getting smacked in the face.
- by Liang Nuren - at 2013.04.10 18:30:00
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596. Sticky:[Odyssey] Navy Battlecruisers - in Player Features and Ideas Discussion [original thread]
Mioelnir wrote: Can't see how the regular LP store offer can stay competitive. Why add it at all? The regular LP stores have never been a good way to get ships. This is nothing new. -Liang
- by Liang Nuren - at 2013.04.10 18:28:00
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597. Sticky:[Odyssey] Navy Battlecruisers - in Player Features and Ideas Discussion [original thread]
I endorse this product and/or service. Also: I really like what you did with the Binger but wish you give it another low instead. Either way I'm gonna be really good friends with it. Especially because I'm in the Amarr militia. :) -Liang
- by Liang Nuren - at 2013.04.10 17:54:00
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598. Sticky:[Odyssey] Faction Navy Cruisers - in Player Features and Ideas Discussion [original thread]
Hmmm, I don't know how I like that. I'm mostly just wondering if they've made up their mind on how this is gonna roll out or if they're thinking about the fairly significant amount of concern over low damage. I'll undoubtedly be able to make it wo...
- by Liang Nuren - at 2013.04.10 00:11:00
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599. How to counter ships that can kite? - in Ships and Modules [original thread]
What are you normally flying? -Liang
- by Liang Nuren - at 2013.04.09 22:42:00
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600. Sticky:[Odyssey] Faction Navy Cruisers - in Player Features and Ideas Discussion [original thread]
There seems to be a lot of continuing nervousness over the low damage output of the Navy Omen. Have you guys given any thought to that or are you still focused on battleships? :) -Liang
- by Liang Nuren - at 2013.04.09 20:40:00
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